Today, he’s a high school dropout with no future.
Tomorrow, he’s a soldier in World War II.
Kale Jackson has spent years trying to control his time-traveling ability but hasn't had much luck. One day he lives in 1945, fighting in the war as a sharpshooter and helplessly watching soldiers—friends—die. Then the next day, he’s back in the present, where WWII has bled into his modern life in the form of PTSD, straining his relationship with his father and the few friends he has left. Every day it becomes harder to hide his battle wounds, both physical and mental, from the past.
When the ex-girl-next-door, Harper, moves back to town, thoughts of what could be if only he had a normal life begin to haunt him. Harper reminds him of the person he was before the PTSD, which helps anchor him to the present. With practice, maybe Kale could remain in the present permanently and never step foot on a battlefield again. Maybe he can have the normal life he craves.
But then Harper finds Kale’s name in a historical article—and he’s listed as a casualty of the war. Is Kale’s death inevitable? Does this mean that, one of these days, when Kale travels to the past, he may not come back?
Kale knows now that he must learn to control his time-traveling ability to save himself and his chance at a life with Harper. Otherwise, he’ll be killed in a time where he doesn’t belong by a bullet that was never meant for him.
In the near post-apocalyptic future, the skies are always gray and people are constantly searching for the sun. For teenage outlaw Seph, it’s the only world he’s ever known. With his horse, his favorite pistol, and his knowledge for survival passed down from his dead father, Seph knows it’s safer to be alone. But after a run-in with a local gang that call themselves the Lawmen, and having been wrongly accused of murder, Seph teams up with Avery—a determined girl whose twin brother has been taken by the same gang.
After living in a small, rundown town her whole life, Avery knows nothing of the Wild—the lands controlled by nobody where travel is risky. With Seph’s help, they track down her brother but quickly find the tables have turned and they are now the ones being hunted. With rumors of mysterious dangers to the south and a safe sanctuary to the west, they’ve only got one option, but getting there won’t be easy with the Lawmen on their trail. The only thing that matters in the Wild is how fast your trigger hand is, but Seph doesn’t know if his will be fast enough to save them all.
Every day, Sam endures the same subway ride on her way to school, but when she meets a boy named Reid, suddenly her daily commute isn’t so ordinary. Reid has the ability to teleport—or, drift, as he calls it—and for the first time, Sam has the opportunity to travel anywhere without a passport or plane ticket.
But as their two worlds come together, Sam discovers her family had been keeping secrets from her, and meeting Reid was just the beginning of unraveling the truth. When drifters begin to disappear, Sam has no choice but to face the threat when she finds out her family is among the missing.
As Reid and Sam start their search for the missing drifters, help comes from the most unexpected of places. After a significant breakthrough, Reid is taken, and Sam finds herself alone in a world she knows nothing about. With the enemy closing in, she soon realizes she’s the only person who can save them all.